- With OLLOS I’ve come to recognise how important a time-based context is for me. Edit history is important for that, and a good user-facing interface to that History is just as important.
- Timelines and depicting linking across said timelines is something that will be tough to do as information density arises, I wonder if that actually becomes an issue in practise?
- Autosaving is the foundation of a robust edit history, without it, I cannot trust that my intent will be depicted accurately enough to provide a good context to my thought process. (jumping, editing, adding assets, etc.)